Earthlings

Earthlings is a major project by Spellware studios, a social MMO where you’ll have the freedom to create and customize your own land plots, visit a variety of unique and immersive environments, and interact with other players in real time
I initially joined the team as an intern and was later hired for a time. My mission was to act as a versatile Junior Developer. The game, running on the C++ version of Unreal Engine 5, boasted a wide variety of gameplay possibilities.
Consequently, I was involved in many small, diverse tasks, ranging from UI integration to implementing mini-game gameplay mechanics.
This experience served as my introduction to the beautiful, challenging, world of C++ development within Unreal Engine, characterized by dozens of daily restarts, endless compilation errors, incomprehensible libraries. Despite the steep learning curve, it was a profound technical training ground."
Unreal's architecture regarding Blueprints is quite unique: variables and functions created within the engine are only visible internally. However, it is possible to design underlying nodes and functions using C++.
While this hybrid approach is not always necessary, for things like State Machine, I prefer to stick to C++, better performance and control."